Aurora Anthro Cat 3D model
3D model of an Female cat made in Blender (.Blend) that I named Aurora. Rig , Hair and Fur only in blender, other formats only model mesh
=TEXTURES=
=Normal Maps=
Mappings applied to tongue, nose, eyes, jaw , mouth inside (Normal map, Heitgh, roughness map)
=RIG=
the model has rig (using B-Bones) with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
=MODEL=
Mesh: ( Body , eyes , tonque , teeth and clothes )
Body Polygons: 23344
Polygons of all clothes : 29544
=RENDER=
The model is being rendered in cycles (With some post processing settings)
=FUR=
The model contains 20 Fur divisions ( Hair Particle system )
(Body , head , eyes , tail , hair , etc...)
=FORMATS=
The model is native to Blender 3.2 and other formats like ( .FBX .OBJ .STL .DAE )
Just remembering rig,Fur,hair,drivers settings only in blender, other formats only meshes, any questions feel free to contact me
No physical item will be shipped
3D model of an Female cat made in Blender (.Blend) that I named Aurora. Rig , Hair and Fur only in blender, other formats only model mesh
=TEXTURES=
=Normal Maps=
Mappings applied to tongue, nose, eyes, jaw , mouth inside (Normal map, Heitgh, roughness map)
=RIG=
the model has rig (using B-Bones) with full face rig (shown in test video)
the model has drivers for (eyes blinking, mouth, nose, breathing)
rig available only in blender
=MODEL=
Mesh: ( Body , eyes , tonque , teeth and clothes )
Body Polygons: 23344
Polygons of all clothes : 29544
=RENDER=
The model is being rendered in cycles (With some post processing settings)
=FUR=
The model contains 20 Fur divisions ( Hair Particle system )
(Body , head , eyes , tail , hair , etc...)
=FORMATS=
The model is native to Blender 3.2 and other formats like ( .FBX .OBJ .STL .DAE )
Just remembering rig,Fur,hair,drivers settings only in blender, other formats only meshes, any questions feel free to contact me
3D Model formats
Format limitations
- Blender 3.2 (.blend)73.7 MBVersion: 3.2Renderer: Cycles X
- OBJ (.obj, .mtl) (2 files)67 MB
- Autodesk FBX (.fbx)28.6 MB
- Collada (.dae)43.9 MB
- Stereolithography (.stl)42 MB